these are important too



F-Number - The effective Depth of Field (DoF). A smaller F-Number will have only a small portion of the image in focus, the higher number will have more. To cover the range, and illustrate the differences, here is an example of a 1.0 setting, and here's an example of a 45.0 setting.
Shutter Speed - In GT5, shutter speed affects the amount of motion blur in the image. In Photo Travel this will be seen in the background commotion; on the track, it can show movement of cars and wheels more effectively to bring the sense of speed. The range in-game is 1 second to as fast as 1/8000th of a second. Replay Photomode is not capable of anything slower than 1/60th, however. The Camera Menu option allows adjustments of the ten-thousandth; the Parameter option has the popular steps.
Shutter Speed - In GT5, shutter speed affects the amount of motion blur in the image. In Photo Travel this will be seen in the background commotion; on the track, it can show movement of cars and wheels more effectively to bring the sense of speed. The range in-game is 1 second to as fast as 1/8000th of a second. Replay Photomode is not capable of anything slower than 1/60th, however. The Camera Menu option allows adjustments of the ten-thousandth; the Parameter option has the popular steps.




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