It’s finally here, and Forza Motorsport 7 marks the 10th Forza title released in the Forza franchise. It is, I’m happy to say, the most complete offering in the Motorsport series so far. It builds on the foundation of Motorsport 5 and 6, adding more tracks, more cars, more wheels, driver gear and the gaming industry’s latest trend, loot crates. If you’ve enjoyed the previous Forza Motorsport games, the winning formula remains.
I’ve spent the past few days playing Forza Horizon 3, the sequel to my prior favorite racing game, Forza Horizon 2. The Forza Motorsport series has always been a great racing simulator, and undoubtedly the best current generation console option, but lacks the “fun factor” that an open world game offers.
I remember the first time I saw Ron’s 1971 2800CS quite well. I was at the StanceWorks HQ, and having just finished up bolting on my newly acquired Work Meister S1s to my E38, I was feeling pretty jazzed. After pulling the car outside to admire the new wheels, we heard an M30-powered car ripping towards us.
Practice makes perfect, and good things come to those who wait; two common phrases that hold frustratingly true. Jaze, the owner of Broadway Static and the not-so-subtle green Felony Form wide-body E36, is all too familiar with those words of wisdom. In regard to his car, it’s not his first rodeo with an e36 BMW; he previously owned an rather nice 1JZ swapped 318is. It was a car that anyone should be proud to own, but Jaze wanted to go a little bit further this time around.
Racing games are a genre that has long been split into two categories: simulators and arcade racers. Simulators tend to offer the ability to blast laps on a race track, and the fun of the game is often found in shaving milliseconds off of lap times, always striving to get that last percent extra out of the car. The physics tend to be the primary focus, with the cars having the ultra realistic handling characteristics us car enthusiasts love.